Showing posts with label YouTube. Show all posts
Showing posts with label YouTube. Show all posts

Wednesday, 23 July 2014

EPISODE 9 PREVIEW CLIP | MY LIFE AS A VIDEO GAME | KERA'S MEMORIES



EPISODE 9 PREVIEW CLIP: KERA'S MEMORIES


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ALL ABOARD THE HYPE TRAIN for this short preview clip from Episode 9, this one is a little dark and sad, guys. A short taste of the darker tone of these upcoming Space Combats episodes as we get a glimpse of Kera's past, the loss she's endured, the pain she's had to overcome.



Amazing music by KEVIN PENKIN

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EMAIL: info@leonfilms.net


MY LIFE AS A VIDEO GAME is a live-action online series created by Leon Films. It is set inside the world of video games. A series by gamers for gamers.

These episode are inspired by Space Combat games such as Starfox, Wing Commander and Space Invaders, games that had you flying through space at break neck speed in your spaceships blasting asteroids and aliens out of the sky. If you like Star Wars or Star Trek, you're going to love these ones.

Starring..


Petros L. Ioannou as DON DEWITT


Jennifer Polansky as KERA ALTHORN

Brent Black as MENU

Sunday, 13 July 2014

YouTube Prankster Invades the Pitch During World Cup Final!



Vitaly Zdorovetskiy aka Vitalyzdtv, a well known YouTube Prankster who at the time of writing this has over 6.4 million subscribers to his main channel - was caught during a pitch invasion. Now, as much as I love the sport and want the game to remain as professional as possible especially when under a microscope like this all I can say is... Goddamn Vitaly you are an absolute legend and a hero! Who else would have the balls to run out in basically nothing but your underpants and try and kiss one of the now World Champions of Football. I can't think of anything more balls-y. I've had the pleasure of working with you before Vitaly and you still never cease to amaze me with your insanity! You crazy son-of-a-bitch!

Check out Vitaly's YouTube Channel HERE - And his Facebook, Twitter & Instagram Pages

Seriously, the dude might actually be insane!



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Friday, 7 February 2014

Awesome new Teleport VFX from MY LIFE AS A VIDEO GAME

Check it out, created by Alan Chamberlain, these are the new teleport VFX we're using from now on. We think they're pretty damn cool. It's designed to look like various pixels coming together and reconstructing a human.

You can see the full series we use it in here.

Sunday, 17 November 2013

Martell TV: A New Home For Online Video?

This Martell TV thing looks pretty interesting. Creating your own station, like TV networks have done for years sounds cool. It also seems a lot more social media friendly in general. The ability to have that "scheduled release" and run times thing looks nice. Also the ability to schedule ads as part of your own show and change it up however you want sounds pretty good. We've seen how certain YouTube creators have had placed ads for things like Netflix or whatnot, but they only get a certain amount of money from it and then it's stuck on their video forever. I like the idea of being able to do those paid ads but not have them stuck in there forever.

Below is a list of stuff that Martell TV can do that YouTube can't, or any other major uploading side like Blip/Vimeo e.t.c. As can be seen, it's actually not an uploading site you just embed your video form other sites, so you really have nothing to lose as YouTubers old videos will remain in place on YouTube and will continue to upload to YouTube, just also get added to this more "scheduled release" style.

The interesting thing is that the image on their site shows a mock-up picture of their application running on a Samsung tablet, so this tells me two things. First of all that the people behind this know exactly what they're getting into, an audience that will be watching the majority of their content on hand held devices like tablets, smartphones and so on, and I'm guessing because of those pre-installed ads that you can place, is kinda banking on it a little. In another albeit long shot, maybe they have a deal with Samsung, otherwise, why are they using their logo?

Anyway, feel free to drop a line in the comments below and check out the their full presentation and website at this link here:

Friday, 15 November 2013

MY LIFE AS A VIDEO GAME - EPISODE TWO: DUTY CALLS




EPISODE TWO: DUTY CALLS


MY LIFE AS A VIDEO GAME premieres it's second episode and it's sure to be a blast.

Don is finds himself a war-torn world surrounded on one side by a mysterious but beautiful woman and the hulking super soldier "The Sarge" and on the other Nazi's, Communists and Terrorists in the most awkward of alliances out to kill him. Time to First Person Shoot and questions later!



Watch Don fight his way through real life video games, First Person Shooters, Arcade Beat 'Em Ups, Space Combat Simulators and more, only on Leon Unity.

Watch/Subscribe to us on YouTube: www.youtube.com/LeonUnity
Find us on Facebook: www.facebook.com/mylifeasavideogame
Follow us on Twitter: www.twitter.com/MyLifeasaVG
Shoot us an email: info@leonfilms.net



DIRECTED BY
Brian Dickson

WRITTEN BY
Petros L. Ioannou



STARRING...



Petros L. Ioannou as Don DeWitt

Jennifer Polansky as Kera Althorn

Brent Black as The Menu System


GUEST STARRING

James Ramon-Baker as Greg Nathanson
Sabrina Jean-Hughes as Don's Ex "Jenny".


Created by Petros L. Ioannou
Produced by Leon Films, Ltd

Wednesday, 13 November 2013

MY LIFE AS A VIDEO GAME - EPISODE ONE




EPISODE ONE: LOADING...


MY LIFE AS A VIDEO GAME gets off to with a bang.. literally, there are explosions within 5 seconds.

What if your life was a Video Game? Don DeWitt is what you'd call a "hardcore" gamer. So much so that it's been to the detriment of everything in his life from work to romance. One day however he gets more than he bargained for when he is pulled into an alternate reality where video games are real life and realises that things are a lot tougher when your life is a Video Game.




Watch Don fight his way through real life video games, First Person Shooters, Arcade Beat 'Em Ups, Space Combat Simulators and more, only on Leon Unity.



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Find us on Facebook: Facebook Page - My Life as a Video Game.
Follow us on Twitter: @MyLifeasaVG
Check us out on Instagram: @mylifeasavideogame
We also have a Tumblr: mylifeasavg
Shoot us an email: info@leonfilms.net

CHECK OUT THE GAMER BAR FROM THIS EPISODE: "LOADING" (Yes, it's real).
www.drinkrelaxplay.com
Great bar, now located on Rupert St in Soho, London.




STARRING

Petros L. Ioannou as Don DeWitt
Jennifer Polansky as Kera Althorn
Brent Black as The Menu System

GUEST STARRING

James Ramon-Baker as Greg Nathanson
Sabrina Jean-Hughes as Don's Ex "Jenny".


Written & Created by Petros L. Ioannou
Produced by Leon Films, Ltd

Friday, 8 November 2013

MY LIFE AS A VIDEO GAME - Launches Nov. 12th 2013!



The moment has finally arrived, like with my blog, I've been terrible at keeping everyone updated, but now I can officially confirm that TUESDAY NOVEMBER 12TH 2013 is the official launch date of MY LIFE AS A VIDEO GAME.

Hope you guys all enjoy watching it!

Sunday, 10 March 2013

Five Reasons Why Online Video is Better than Regular TV

The title is pretty self-explanatory; online video is taking over, live regular TV is diminishing in ratings. With that in mind, here are five reasons why online video is better than regular television and why it's taking over.






1. Available to Watch; Anytime, Anywhere.

Regular television had this problem, it can only be watched at a specific time and then it's gone until it came out on video. There have been efforts to counteract this over the years, replays, VHS recording, TiVo, Sky+, DVRs, etc. But it still forced the viewer into restrictions set by the TV Network. With the advent of online video things were up and available to watch whenever you felt like it, and for the most part weren't going anywhere, thanks to the ad revenue system, people could be earning money any time and views can watch content any time.

2. No Wasted Hours of Programming


With so many people working all day, everyday, only "Primetime" shows were watched, three or so hours after 7pm for TV Networks to air their stuff when people could watch it. That left roughly seven eighths of the day almost completely wasted airtime, leading to some people being forced to miss their second favourite show when it clashed with their favourite. Now, they're online all the time, so they can be aired any time they want, as well as the fact that if something goes up in the middle if the day, it's always going to be viewable later when people get home from work to relax.

3. Content in the Hands of Creators


YouTube, Blip.tv, Vimeo e.t.c. all have the ability to upload videos with no oversight committee of assholes, who wouldn't know their head from their bell-end, saying "I want you to change this". Now people can put their content online with only their view count to determine if someone likes their content. It means talented people who have great, unconventional ideas that TV Network execs, who are completely out of touch with the viewing audience, would shoot down before they even reach the pitching phase. Combined with crowd funding sites like Kickstarter, bigger, better projects can be made with the help of a community. In the case of a web-series, their fate for another season lays in the hands of their fans and their fans alone.

4. User Interaction

Despite the fact that in YouTube comment boxes you can find the lowest forms of human scum and obnoxious drivel. Comment boxes provide a way for fans and creators to interact with each other on a level that simply wasn't available with regular television. Audiences can now talk about their favourite shows with each other and the creators can read and what they're talking about. Regular television simply can't do this without something like a forum or dedicated manner. It's the power of social media at its finest, people interacting online with each other.

5. Competition Becomes Collaboration


Maybe I'm being a bit of an optimist on this one but when there's no need for competition between shows as there is no longer a time slot system, what was once competition for ratings between shows now becomes collaboration between them. They help each other out, collaborate on various things and work together for their mutual benefit. Just look at this video here: REWIND YOUTUBE STYLE VIDEO. It's nothing but collaboration based on an Internet meme song by Korean Pop Star. Everyone benefits from it, just like when crossovers happen online, they only serve to bolster each others view count and rating. A system that was once about crushing the opposition and stealing their views, now has become system of mutual help and benefit to each other, a "scratch my back, I'll scratch yours" system.

So those are my five reasons why online media is eclipsing traditional television. Take it or leave it, I hope one day I can look back on this and be proven right, but only time will tell.

Saturday, 19 January 2013

Why VGHS Season 2 is very important to the future of Television

Video Game High School, a webseries produced by the Rocket Jump team, Freddie Wong, Brandon Laastch, Will Campos, Brian Firenzi and Matt Arnold for the freddiew YouTube channel, is perhaps one of the most significant undertakings in television history since Jerry Seinfeld sat down and said, "I'm gonna write a show about myself... and nothing... but something..."And I'm not just talk about how it's influenced myself or others, which I'll be the first to admit it has; I'm talking about how it's important to the landscape of film and television in general. 

See around about twenty years ago the internet was created and amongst all the hamsterdances, nyan cats and generous helping of free porn, arose the online television series, also known as the webseries. The webseries was a game changer, before then in order to have your work seen by more than ten people at a film festival, you had to get a whole slew of people to agree to all kinds of crap to get your work published by a major studio or television network. They would control your fate until the day you died and you wouldn't even take the majority of the profits, they would... by far. Hollywood was a place where a lot of people came together to try and create good things and got beat down by a system that sent people home in metaphorical body bags (not literal, Hollywood has never been involved in any murderous activity or scandalous activity what-so-ever and no-one has a gun to my head at the moment.) With the advent of the internet you could put your films and serials online for people to watch, made mainstream by the advent of YouTube in 2005.


Things like The Guild and LonelyGirl15 were independent shows, published by the creators, often with the help and funding of the fans. There was the Angry Video Game Nerd by James Rolfe, Annoying Orange, Legend of Neil, Fallout: Nuka Break, Mortal Kombat: Legacy, The Nostalgia Critic and now Video Game High School. But what makes VGHS special? Why is Season 2 specifically such a game-changer?

The answer is simple. More and more people are watching things online; Netflix, Hulu, Amazon Prime, it's all changing and VGHS is changing with it. Unlike the first season which revolved around 9 episodes each with a short 10-ish minute runtime as webseries tend to have, first to cater to the short attention span of the internet crowd and second because that's just the way YouTube was set up back in the old days. My own webseries MY LIFE AS A VIDEO GAME is set to have 10 episodes of that length divided up into 3 episode blocks that'd make up a half hour episode of television in total. Freddie Wong and Co. are going further than I am, further than anyone has ever really gone before. They're going to create a series that is essentially a television show, on the web. Six Full TV length episodes of around a half hour in length, not designed to cater to the YouTube crowd anymore, not for people with a short attention span in the same way previous series have been.


Why is this important you ask? What is the difference between my style, and what VGHS is doing? Freddie and VGHS is doing something incredibly important by forcing the viewer to sit by his laptop, or use the YouTube app on his TV, Console, Roku or AppleTV box, and watch a true television series on the web. They could quite easily break up these six episodes into three each totaling at around 18 episodes to make more money from ad revenue and see it run for longer. But no, the VGHS team sees the future and sees the potential of the web-based series. This is huge people, make no mistake about it. The great thing about the web was that it wasn't run by people out to make money and this team are proving that once again by sacrificing monetary gain to have a quality series that proves to the world that a television series can exist on the web and the web alone.

I don't doubt they'll reach their target on Kickstarter but people, get in on this action while you can and help make history. VGHS Season 2 is important to the landscape of television, it will prove that a television series can be sustainable on the web. Six episodes might not seem like a lot but remember outside the US, many shows run for much shorter times. The Inbetweeners, a classic British comedy show only ran for six half hour episodes a year. I can't wait to see what's in store for Season 2 and I can't wait to see how this all pans out. Freddie, Brandon and the rest, if you're reading this, I salute the ever-loving fuck out of you all; make the web proud!

http://www.kickstarter.com/projects/freddiew/video-game-high-school-season-two - Check it out MOFOS!

Sunday, 1 July 2012

Convention Time: Vid Con 2012

This past weekend I went to Vid Con, and by God was it incredible. I've been to three conventions in the past so my experience is limited, especially as they were all gaming conventions of varying degrees. First I went to Eurogamer in London, then the London Gaming Con where I presented Final Fantasy: Zero at a panel and demonstration, then came the biggest I've been to; E3, which I was only at for a few hours on the final day and it was awesome. But nothing could have prepared me for how incredible and probably life changing Vid Con would be.

First off for those of you who don't know, Vid Con is a convention for online video; initially dreamt up by Hank Green and created in partnership with his brother John Green, the novelist. Both of them make up the duo of the "vlogbrothers" on YouTube. Now it's easy to dismiss YouTube as this place where people just talk utter bollocks, or show clips of Family Guy - but then you'd forget just how life changing this thing has been. It's only been seven years since it launched and in that time there are channels like Machinima that have 4,600,000 subscribers. If last generation was the generation of self-made millionaires like Bill Gates, Richard Branson or even Mark Zuckerberg - YouTube and Zuckerberg's own creation Facebook, along with other social media platforms like Twitter, Tumblr and back in the old days, MySpace, have created a new generation, a generation of self-made stars. In the past if you wanted to show case your talent to the world and make money from it, you had to be damn lucky or know the right people. Now you can do it yourself and your videos will could go viral - I have friends who have 100,000 subscribers plus on YouTube. We live in an age now where the internet is integral to our lives and YouTube is one of the major parts of that. YouTube is the TV channel, that has millions of programs you can watch at any time and anyone can have a show on there - this is the future and the future is now.


So with all this in mind but not really knowing quite what I was in for, I went to Vid Con 2012 in Anaheim. Now I'm not a hardcore YouTuber; I am more so than regular people but I'm pretty low on the totem pole (for now). I tried the vlogging thing, I was too lazy to contribute regularly because I have no decent video editing software and dear lord do I hate editing with a vicious firey hatred of boiling hate. I'm mostly a commenter and a watcher of videos, and in attending Vid Con 2012 I was mostly going to meet people I admired in this community, maybe make some contacts and network a little... but I didn't know anything about this community....

Wait up, backstory time. Around about 2006 I started watching videos by this guy called... The Angry Video Game Nerd, you might have heard of him, if you haven't... who the hell are you and why are you reading my blog? Anyway, he made me laugh with his funny angry video game review parodies, from there I discovered The Nostalgia Critic, and his website and co-workers. Soon I started using my YouTube account that I'd only been using for Final Fantasy: Zero trailers and videos until now to subscribe to people. People like brentalfloss with his "What If Video Games... Had Lyrics?" series, who eventually I met in person and am still good friends with to this day, which gave me my first real glimpse behind the camera of YouTube into the life of someone with some fame online. So really my experience at roughly this point was mostly the "online internet reviewer" crowd with some similar video people thrown in there. Then I went and saw this review channel called Tardistacular, run by two lovely Doctor Who fangirls, one American Kaylee  and one British, Rosianna. I thought they were both a lot of fun and as a Doctor Who fanboy myself, I was curious. Then I heard Rosianna had a "vlog"... Wasn't sure what that was exactly, was it a mispelling of Blog, a lisp, a cute pet name for some kind of disease? I checked it out, it was her talking to a camera, talking about her life, talking about things going on in it. "What is this crap?" I asked myself wondering why anyone would talk about their personal life on the internet like that. Then I realised what it really was, it wasn't her talking about her life, it was her sharing her life with us. Sharing the lessons learned, the journey's experienced and all life has to offer in a few short minutes. This is the principal YouTube was founded upon, hence it's name YOUtube. She eventually mentioned a book "Looking for Alaska" once or twice, I checked it out, it was by John Green - some time after I returned from New York in 2009, I heard Green was doing a signing in London. I went there and suddenly I realised he was not just an author, he was so much more. He had his own Nerd Kingdom based around his YouTube channel who called themselves "Nerdfighters", other vloggers were there and I started to realise what kind of insane world I was discovering. From here, I subscribed to John and Hank on YouTube (and you should too after you finish reading this if you've made it this far). I discovered Jenna Marbles, Felicia Day and her web series The Guild and all manner of crazy stuff. I thought I knew this world...

I had no idea. The community is huge, they are old, they are young, they come from all walks of life. They cosplay, they dance, the laugh and geek out. It's crazy and I absolutely love it, every second of it. Going to Vid Con really made me realise that this is the future, that's the future audience, that's the future content creators, I was embarrassed when people kept asking if I had a channel, "Sure, I do, it sucks, wait until my web series comes out". I met Mike Diva, a singer and entertainer on YouTube, who was absolutely awesome. I saw Felicia Day sing live, I made a ton of new friends, met old friends from school who were a part of this community through their page "Sorted Food".

We stand on the precipice of a new age, where creator and fan are one in the same, where every person has a chance to create their own content, to grow, to communicate, network and collaborate. Vid Con will probably have irrevocably changed me and even if for some reason I'm not living in Los Angeles next year, I will fly out to Anaheim for Vid Con... only this time I'd prefer it if I didn't get stuck in 4 hours of traffic again please?